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Arcade

The past is hard to look back on; some people don't like past events, perhaps feeling they are outdated and have nothing to do with themselves. For example, some people don't like matters from the Republic of China, the Qing Dynasty, or the Ming Dynasty, and so on. They prefer events that have just happened or occurred in recent years, such as rocket launches, aircraft carriers being launched, conflicts and wars around the world, new programming languages, new apps, and the latest smart electronic products, to name a few.

China has a long history with a rich accumulation, and many historical dramas. The United States has a short history, with a lot of technology and science fiction films. The long river of history is vast, and I can only hold a little water, but the water still flows away mercilessly through my fingers.

Recording a little is better than nothing. The legend of "Legend" existed before the internet became widespread, but it wasn't widespread at the civilian level. In the 1990s, computers were expensive, around 10,000 yuan for branded machines, and assembled machines were also quite costly. Ordinary workers earned only a few hundred to a thousand yuan a month. Liu Huan's song "Starting Over" also has its background, related to transformation, job changes, and the popularization of unemployment. Many cities might have streets for re-employment, such as Unemployment Street, with snacks, restaurants, and internet cafes.

Arcade Games#

Playing games started with arcade machines and then shifted to computer games. Arcade machines often required coins, one yuan for three coins (boards), and two yuan for seven coins (boards). The games included Dinosaur Battle, Punisher, Romance of the Three Kingdoms, Street Fighter, KOF, and later there were games like Journey to the West: The Legend of the Monkey King, Three Kingdoms: Battle Chronicles, Tekken, Soccer, Captain Hook, Ninja Transformation, and many others whose names I can't recall, but I remember the graphics. Oh, and there were Mahjong machines; those who weren't good at games would often play Mahjong. Generally, the players weren't young anymore, and there could be some inappropriate scenes.

The blog "Broken Socks" 破袜子 – 一个脱离不了低级趣味的人 has also introduced Mahjong games.

Dinosaur Battle#

In the arcade, I often watched others play because I wasn't skilled; I had to learn and practice the techniques for clearing levels and executing moves. For example, in Dinosaur Battle, you run forward, flick the joystick twice, run, draw a circular arc to turn while running, and when the yellow hat attacks, keep attacking. When you see the target about to be thrown out by your back throw, suddenly pull the joystick up and continue pressing A, and the target will be continuously attacked while in the air before landing.

Journey to the West: The Legend of the Monkey King#

In Journey to the West: The Legend of the Monkey King, each character charges energy, skill list:
→→ (run)

↓↘→ + A

↓ + B

A+B (life-saving move)

A+B+C (charge energy)

Use moves when fully charged

←↙↓↘→ + B

←→←→ (shrink)

B + ↓↘→ + A

↓↘→ + A (throwing darts)

←↙↓↘→←→ + A combo move, mainly to coordinate this skill to make the boss unable to fight back. As soon as they land, the other three characters start their combo moves, which require a certain distance to run for casting. Some levels have specific treasures with special effects, like the spider spirit in spider form, which works well with the boomerang treasure.

↓↘→ + B

←↙↓↘→ + A

Additionally, there are combo moves between different characters, which I think is a great setting. This combo move is generally effective in the Red Boy level. The pig represents Zhu Bajie (Earth), the monkey represents Sun Wukong (Fire), the sand monk represents Sha Seng (Water), the little dragon girl represents Long Nu (Gold), and there’s also the dragon horse (Wood).

I’ve learned quite a bit about Chinese culture from this little notebook; the game programming settings consider many Chinese elements. Of course, you could also interpret it as primarily making money from the Chinese people, so piracy seems to oppose exploitation and oppression.

ABC is the first level of energy gathering; characters can also gather second, third, and fourth levels of energy, which differ from the first level. The second level requires simultaneously moving the joystick up while pressing the BC keys. The methods for the third and fourth levels are the same, and repeating the actions can continue to stack until full.

Pig + Horse — Lion's Roar, high output, suitable for large bosses, can be used to deal with the troublesome Money Mouse King.
Horse + Monkey — Flying Demon, not much damage, but the advantage is multiple hits.
Sand + Monkey — Thousand Buddha Hands, both advantages and disadvantages are clear; it has great power but can only attack in a single line, and if not operated well, the skill is wasted.
Monkey + Pig — Wind and Fire Wheel, long duration, can hit multiple times, suitable for agile bosses.
Pig + Sand + Spinning Fist can hit enemies multiple times and has great power.
Pig + Dragon Girl — Sweep the Army, a 360-degree sweep of enemies, easy to hit, high damage.
Sand + Dragon Girl — Bewitching Spell, a very powerful fusion skill, longest duration, wide range, high damage.
Monkey + Dragon Girl — Universe Turn, very large range but low power; the fusion skill is not as good as Sun Wukong's individual ultimate move.
Sand + Dragon Horse — Ten Thousand Buddhas Facing the Ancestor, full-screen attack, does not test positioning, high damage; this combo move is used frequently.
Dragon Girl + Dragon Horse — Dragon's Regret, full-screen attack; although the damage is not high, there are many attack points, suitable for clearing soldiers.

KOF#

This game is very coin-consuming.
The AI battles are okay; you can still play a few rounds against the computer.
In PvP, each match usually consists of three rounds. If the losing player continues to battle, they have to keep inserting coins. My cousin enjoys playing this and is quite good at it. During the New Year, I could see his skills on his computer using the keyboard in a versus match; it was evident he had practiced for a long time and was quite impressive. He said that when he was studying at Tianjin University, he would spend all day on Sundays at an arcade just playing this game.

Perhaps his enjoyment of this game stems from our childhood, where we liked martial arts competitions and watched many kung fu films, discovering some secret techniques, like how to practice the Iron Sand Palm. I find it difficult; even finding sand is a challenge for me. Not to mention heating it up.

However, around the New Year in 2010, I saw a CCTV program where someone actually mastered it. He used his palm to strike his balcony, collapsing it, and bent the railing by the river. He practiced for about an hour each day using his palm. Later, he built a platform with bricks at home, broke it, repaired it, and continued practicing. His palms felt almost no pain, and he had thick calluses with great strength, participating in the Guinness World Record for cracking coconuts with his palm.

Maybe it was this program: 《加油!向未来》胡可徒手开椰子 伊一过烈火

Let’s write this for now. I’ll continue later; games are also niche, and there are too many games, just like reading; there are too many books, and every reader is also quite niche.

Note

Specific reference AI
Current reading situation of Chinese citizens:

Reading volume: On average, each person in China reads 4.66 books per year, lower than the average level of cultural powerhouses in the world.
Reading habits: The reading habits of Chinese citizens are also changing, with more people reading through audiobooks and video lectures.
Reading environment: Although the reading volume is low, the exposure rate to digital reading methods is increasing; in 2023, the exposure rate to digital reading methods was 80.3%, an increase of 0.2 percentage points from 2022.
International comparison: Compared to other countries, China's reading volume is low. For example, the average annual reading volume for citizens in South Korea, France, Japan, Germany, and Russia is 11, 14, 40, 47, and 55 books, respectively, while Jews read as many as 64 books.

I wonder if there are many bloggers who can finish 50 books a year?
In the past many years, I estimate I haven't read a total of 50 books. It's truly a waste.
As a self-motivation, I looked at WeChat Reading and have persisted for 236 days.
I paid 50 yuan to join the 365-day challenge and hope to succeed.
I just finished reading and listening to the Complete Works of Zeng Guofan.
I started reading and listening to "The Courage to Be Ordinary," and Adler's psychology is closely related to children's education.

I feel that after finishing writing about games, I can write something about reading to balance it out, ultimately getting a Chinese character. That's all.

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