banner
acevs

acevs

x
mastodon

Games and Learning

Identity V Game
I have not recommended this game for children.
The games I recommend are StarCraft, Warcraft, Terraria, Minecraft, Overwatch, Hearthstone, Stardew Valley, and some single-player games on emulators.
It can be seen that the difficulty of the above games, Terraria and Minecraft, requires players to be over 8 years old. Children probably start playing around the age of 3.
Overwatch is similar.
Not to mention how well they play.
The entry difficulty is about the same as Baby Bus.
Additionally, from the number of game commentaries and various private servers, it is clear that Minecraft is very popular.
Children watch videos and game commentaries, and they can watch all day without finishing.
This was the case when there was no control.
In the last two months, they can only watch on Saturdays and Sundays after studying; the usual time has been canceled.
The eldest child is allowed by their mother to play games for 30 minutes a day.
Control is not in place.
In reality, it may be 1-2 hours of game time daily.
It feels like this has been implemented for over a month.
Changes need to be made and corrected.

Initial improvements include adding a check-in project for the eldest child.
WeChat Reading for 30 minutes, and later we can consider paid check-ins.
C++ problem-solving, starting with 2 questions a day.
Code comments, then post them online for organization.
Let’s start with these.

AI will replace many things.
It will take a long time.
Just like the decline of the dollar hegemony, it won't happen in just a few days or years.
A person who communicates directly in a foreign language with others
and a person who communicates with others using a translator or various high-tech translations
may convey slightly different amounts of information.

In Identity V, different systems have different login accounts,
similar to Clash Royale.
Different channels mean different accounts.

Identity V Age Appropriateness Statement

  1. This game is an asymmetrical competitive game suitable for users aged 16 and above. It is recommended that minors use the game products under parental supervision. We encourage parents to manage their children's gaming behavior based on their actual situation. Parents can follow the "NetEase Parental Care Platform" WeChat public account, call the official customer service hotline 95163611, or visit the NetEase Parental Care Platform (https://jiazhang.gm.163.com/convoy/) for specific guidance.

  2. This game is based on a fictional story background and does not contain adaptations based on real history or current events. The game graphics adopt a puppet-style cartoon style, and gameplay is based on physical operations, encouraging players to achieve goals through training. The game features a stranger social system based on voice and text, but the management of the social system follows relevant laws and regulations.

  3. This game has a user real-name authentication system; accounts that are not authenticated cannot log into the game. Users authenticated as minors will be subject to the following management:
    Some in-game items require payment. Users under 8 years old cannot make payments; users aged 8 to under 16 can recharge a maximum of 50 RMB per transaction, and the total recharge amount per month cannot exceed 200 RMB; users over 16 can recharge a maximum of 100 RMB per transaction, and the total recharge amount per month cannot exceed 400 RMB.
    Minor players can log into the game from 8 PM to 9 PM on Fridays, Saturdays, Sundays, and legal holidays; they cannot log in at other times.

  4. This game is themed around pursuit and escape, allowing players to communicate and cooperate with each other to achieve game objectives, providing players with a positive and enjoyable emotional experience. The game features a team mode that requires players to cooperate and help each other to complete game tasks, which helps cultivate players' teamwork skills; the gameplay has strong strategic elements that help exercise players' thinking abilities.

  5. This game is themed around pursuit and escape, allowing players to communicate and cooperate with each other to achieve game objectives, providing players with a positive and enjoyable emotional experience. The game features a team mode that requires players to cooperate and help each other to complete game tasks, which helps cultivate players' teamwork skills; the gameplay has strong strategic elements that help exercise players' thinking abilities.

Is there really a problem with children playing "Identity V"? 🤔
How to help children quit the "Identity V" game

Loading...
Ownership of this post data is guaranteed by blockchain and smart contracts to the creator alone.